At Hopsworks, I was responsible for a design team of one. This meant working closely with the CEO and engineers to translate ideas into a product. Additionally, I led the front-end team and took on the role of a product owner.
UI/UX Design
Design Research
Product Owner
Process
Design System
The colors were dirived from the green which was the only color constraint
Hopsworks is quite wide product and it was used by power users, icons had a meaningful role in guiding user through this complex UI.
Over 40 types of atomic components have been designed: from label to data picker. Though, one constraint kept them coherent together: their height
Some components had complex logic...
...others were simpler but versatile.
I had the most fun with data visualization components
Components quickly became part of a bigger System
Systemic layouts quickly became necessary to establish expected patterns and keep users in a familiar space as the product grew
Product